Babylon Js Camera Set Target, The Follow Camera does what it says
Babylon Js Camera Set Target, The Follow Camera does what it says on the tin. I can also move and set the camera’s rotation instantly to any specified location and rotation. At a time, only one camera will be active for a scene. meshes[0]) Adjust camera. js BABYLON TargetCamera TargetCamera A target camera takes a mesh or position as a target and continues to look at it while it moves. If you think of your viewport as this plane, we would need to get your camera’s original position to be a point on that “plane”. All you need is a 3D viewer whether a simple one such as the Google Carboard or a Hello again you amazing people 🙂 I am attempting to set the “facing” direction of the camera. js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. babylon files with some default settings for lighting, ground, camera behaviour, etc The plan is to load this file in our scenes (configurators), to have a good scene setup right I’m trying to change the center of rotation of an ArcRotateCamera without actually changing the perspective. The spheres are pickable.
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